Example Character Sheet, page 1

>Page 2

Character Name
Sex
Height
Weight

Distinguishing features (Hair color, eye color, tatoos, personality, etc.)

Rank
(Auto calculated via "dice roller")

MOS (Auto filter will determine if character is allowed a chosen MOS)
Primary

Secondary

Attributes
(
Random number generator created values)

Strength

Dexterity

Charisma

Intelligence

Willpower

Build

Mass

Throwing Range

Load

Fatigue
(will auto-adjusted attributes as level rises)

Effect

Skills (Drop down lists; certain values will autofilled depending on MOS; backend will track usage for raising level)

Hit Points
(Auto calculated; auto degraded based on damage)

Head

Torso

Right Arm/Left Arm
/

Right Leg/Left Leg
/

Hit locations
(Changes colors based on damage)